Zackariasson, Peter, ed. a Wilson, Timothy L., ed. The video game industry: formation, present state, and future. First published. New York: Routledge, 2012. viii, 268 stran. Routledge studies in innovation, organization, and technology; 24.
Zackariasson, P., & Wilson, T. L. (2012). The video game industry: Formation, present state, and future (First published.). New York ; Abingdon: Routledge.
Styl ChicagoZackariasson, Peter, and Timothy L. Wilson. The Video Game Industry: Formation, Present State, and Future. First published. New York ; Abingdon: Routledge, 2012.
Citace podle MLAZackariasson, Peter, and Timothy L. Wilson. The Video Game Industry: Formation, Present State, and Future. First published. New York ; Abingdon: Routledge, 2012.
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